Roccia Build Guide

Roccia portrait
HavocB Tier

Stage in the Box

Build Priority

Skill Priority
Forte CircuitResonance LiberationResonance SkillIntro SkillNormal Attack

Stat Priority

Echo Main Stats
4-Cost: Crit Rate3-Cost: Havoc DMG Bonus3-Cost: ATK%1-Cost: ATK%1-Cost: ATK%
Substat Priority
1Crit Rate / Crit DMG
2Heavy Attack DMG Bonus
3ATK%
4Energy Regen

Should you build Roccia?

Roccia is a Havoc sub damage dealer who groups enemies, deals Heavy Attack damage through Real Fantasy, and hands an incoming character both Havoc and Basic Attack amplification. Her Liberation also gives the whole team flat ATK based on her Crit Rate, reaching its full 200 ATK at 70% Crit Rate.

What to know before spending pulls

Her base kit already contains the grouping, three-part Real Fantasy chain, team ATK bonus, Magic Box, and Outro amplification. Reach 70% Crit Rate before spending for an extra copy, because every 0.1% above 50% adds one point to the Liberation's team ATK bonus and the effect stops scaling at 70%.

Do you need the signature weapon?

Tragicomedy is Roccia's featured weapon. At level 90 it has 588 ATK and 24.3% Crit Rate. It grants 12% ATK, and each Basic Attack or Intro cast grants 48% Heavy Attack DMG Bonus for 3 seconds. This matches Real Fantasy and helps reach the 70% Crit Rate threshold. Abyss Surges is a standard alternative with 588 ATK and 36.5% ATK. It grants 12.8% Energy Regen and alternates 10% Basic Attack and Resonance Skill bonuses when those attacks hit. Abyss Surges supports general stats and Liberation uptime, but its damage bonuses do not directly improve Real Fantasy's Heavy Attack damage.

Another character copy or the weapon?

S1 means Roccia's first Resonance Chain upgrade. Acrobatic Trick grants an additional 100 Imagination and 10 Concerto Energy, and Real Fantasy becomes immune to interruption. Tragicomedy instead supplies Crit Rate and a large short Heavy Attack bonus. S1 makes the full three-hit Real Fantasy route faster and safer; the weapon helps the team ATK threshold and raises the damage of the chain. Her grouping, team ATK, Magic Box, and Outro work at S0.

Advice for your account

Build below 70% Crit Rate

Keep the 4-Cost Crit Rate main stat and prioritize Crit Rate substats. The Liberation reaches its full 200 flat ATK team bonus only at 70% Crit Rate.

Account using Abyss Surges

Use Acrobatic Trick and normal attacks to activate both halves of its passive. Its Energy Regen helps repeat Liberation, but the Real Fantasy chain still wants Heavy Attack bonuses from Echo stats.

Havoc Basic Attack carry after Roccia

Leave through Outro after completing Real Fantasy. The incoming character receives 20% Havoc DMG Amplification and 25% Basic Attack DMG Amplification for 14 seconds, and their Utility is replaced by Roccia's grouping Magic Box during that handoff.

Best Echo Set →Teams →

Reviewed 2026-09-17 for game version 3.6

Rotation and troubleshooting

Easy rotation

Enter with Intro to gain 100 Imagination, then press Normal Attack to continue directly into Basic Attack Stage 4. Cast Liberation early for its 30-second team ATK bonus. Use Acrobatic Trick to pull nearby enemies, gain another 100 Imagination, and enter Beyond Imagination. Hold Normal Attack when more Imagination is needed, aiming for the 300-point cap before the main chain. While airborne, press Normal Attack three times to cast all three Real Fantasy stages, each spending 100 Imagination and dealing Heavy Attack damage. Build full Concerto Energy, then use Outro into a Havoc Basic Attack carry.

Opening vs. repeat cycles

Intro gives 100 Imagination and skips the next normal input to Stage 4, so the opener reaches the aerial chain faster. Without Intro, normal attacks and a held Heavy Attack must replace that Imagination. Acrobatic Trick always supplies 100 and launches Roccia, but that alone pays for only one Real Fantasy stage at S0.

Why this skill priority

Forte Circuit and Liberation lead because the Forte contains Imagination, Beyond Imagination, and the three Heavy Attack-classified Real Fantasy stages, while Liberation supplies the team ATK bonus. Resonance Skill and Intro follow because each grants 100 Imagination and creates a faster route into the Forte chain.

Required buffs and assumptions

The three-hit route assumes Roccia reaches 300 Imagination before spending it. Remaining airborne also matters because landing without the relaunch condition or switching out ends Beyond Imagination. The Outro bonuses apply only to the incoming character and end when that character switches out.

Energy Regen target

No minimum Energy Regen target is listed in the current build data. Liberation's team ATK bonus lasts 30 seconds, so missing the cast affects the whole rotation rather than only Roccia's personal damage. Abyss Surges supplies 12.8% Energy Regen when repeat casts are inconsistent.

Troubleshooting

The Real Fantasy chain stops after one or two attacks

Likely cause: Roccia did not store enough Imagination to pay 100 for each stage or lost Beyond Imagination by landing.

Check: Check the gauge before the first Real Fantasy. A complete three-stage chain requires 300 Imagination.

Fix: Use Intro and Acrobatic Trick, then hold Normal Attack to finish charging the gauge before spending it.

Liberation grants less than the full team ATK bonus

Likely cause: Roccia's Crit Rate is below 70%.

Check: Read the final combat Crit Rate. The bonus begins above 50% and reaches its 200-point cap at 70%.

Fix: Use a Crit Rate 4-Cost Echo, Crit Rate substats, or a Crit Rate weapon until the displayed build reaches 70%.

The incoming character cannot use their normal Utility

Likely cause: Roccia's Outro replaced it with Magic Box for the current handoff.

Check: Confirm Roccia used Outro and the incoming character has not switched out yet.

Fix: Use Magic Box for grouping during its 14-second window, or switch characters if the normal Utility is needed immediately.

Reviewed 2026-09-17 for game version 3.6

How to Play

When Roccia's in Beyond Imagination with enough Forte Gauge, she can cast Chain Plunging Attack. Tap to pull in nearby targets together and send Roccia into mid-air, activating Beyond Imagination. When it Beyond Imagination with sufficient Forte Gauge, tap to cast Chain Plunging Attack. Can be cast up to 3 times in a row. Source: Wuthering Waves Fandom wiki (https://wutheringwaves.fandom.com/wiki/Roccia/Combat), community content under CC BY-SA.

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