Every weapon in Wuthering Waves with base ATK, secondary stat, passive effect, and the Resonators that want it most. BiS marks a weapon that is the top recommendation on at least one character guide.
Weapon type
Broadblades 16
Ages of Harvest5★
ATK 588Crit. Rate 24.3%
Grants 12% Attribute DMG Bonus. Casting Intro Skill gives the equipper Ageless Marking, which grants 24% Resonance Skill DMG Bonus for 12s. Casting Resonance Skill gives the equipper Ethereal Endowment, which grants 24% Resonance Skill DMG Bonus for 12s.
ATK is increased by 12%. When the wielder casts Intro Skill or inflicts Negative Statuses, they gain 8% Resonance Liberation DMG Bonus, stacking up to 3 times for 15s.
At max stacks, when Resonators in the team inflict Negative Statuses, they gain 24% All-Attribute DMG Bonus for 15s. Effects of the same name cannot be stacked.
Increases Energy Regen by 12.8%. When Resonance Skill is cast, Resonance Liberation DMG Bonus is increased by 7%, stacking up to 3 times. This effect lasts for 12s.
Increases ATK by 12%. Dealing damage to targets under Tune Strain - Interfered grants 24% Resonance Liberation Bonus for 3s. Retriggering the effect resets its duration.
Starfield Calibrator5★
ATK 413Energy Regen 77%
Increases DEF by 16%. Casting Resonance Liberation restores 8 points of Concerto Energy. This effect can be triggered <SapTag=3>1</SapTag> {Cus:Sap,S=time P=times SapTag=3} every 20s. When the wielder heals Resonators, increases Crit. DMG of all nearby Resonators in the team by 20% for 4s. Effects of the same name cannot be stacked.
Increases ATK by 12%. Casting Intro Skill or Resonance Skill increases Heavy Attack DMG by 20% for 15s. Obtaining Shield allows Heavy Attack DMG to ignore 7.2% of the target's DEF for 7s, stacking up to 5 times. This effect is triggered once every 0.5s
Increases Attribute DMG Bonus by 12%. Every time Intro Skill or Resonance Liberation is cast, increases Heavy Attack DMG Bonus by 24%, stacking up to 2 time(s). This effect lasts for 14s.
Increases ATK by 12%. Performing Intro Skill or Resonance Liberation increases Resonance Liberation DMG by 24% for 6s. Dealing Heavy Attack DMG extends this effect by 4s, up to 1 time. Each successful extension gives 24% Fusion DMG Bonus to all Resonators in the team for 30s. Effects of the same name cannot be stacked.
Increases ATK by 4% upon dealing Basic Attack DMG or Heavy Attack DMG, stacking up to 5 time(s). This effect lasts for 7s and can be triggered 1 time(s) every 1s.
When the Resonator's HP is above 80%, increases ATK by 12%. When the Resonator's HP is below 40%, gives 5% healing when dealing Basic Attack DMG or Heavy Attack DMG. This effect can be triggered 1 time(s) every 8s.
Dauntless Evernight4★
ATK 338DEF 61.6%
When Intro Skill is cast, increases ATK by 8% and DEF by 15%, lasting for 15s.
Within 12s after Resonance Skill is cast, increases ATK by 3% every 2s, stacking up to 4 time(s). This effect can be triggered 1 time(s) every 12s. When the number of stacks reaches 4, all stacks will be reset within 6s.
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 4% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
Waning Redshift4★
ATK 463ATK 18.2%
Casting the Resonance Skill grants 6 Resonance Energy and increases ATK by 10%, lasting for 16s. This effect can be triggered once every 20s.
Swords 20
Azure Oath5★
ATK 587Crit Rate 24.3%
Grants 12% All-Attribute DMG Bonus. After inflicting Havoc Bane, the wielder gains 36% Heavy Attack DMG Amplification and their Heavy Attack DMG ignores 12% of the target's DEF, lasting for 8s.
ATK increased by 12%. The wielder gains 1 stack of Searing Feather upon dealing damage, which can be triggered once every 0.5s, and gains 5 stacks of the same effect upon casting Resonance Skill. Each stack of Searing Feather gives 4% additional Resonance Skill DMG Bonus for up to 14 stacks. After reaching the max stacks, all stacks will be removed in 12s.
Providing Healing increases Resonance Skill DMG by 10% for 6s. When Rover: Aero casts Resonance Skill Unbound Flow, Aero DMG dealt by nearby Resonators on the field is Amplified by 10% for 30s.
Max HP is increased by 12%. 15s after casting Intro Skill or Basic Attacks, ignore 8% of the target's DEF when dealing damage. If the target has at least 1 stack of Aero Erosion, the DMG taken by the target is Amplified by 20%.
ATK is increased by 12%. Casting Echo Skill within 10s after casting Intro Skill or Basic Attack grants 1 stack of Bamboo Cleaver, which grants 30% Heavy Attack DMG Bonus to the wielder. This effect can be triggered by Echoes of the same name once only, stacking up to 2 times, lasting for 12s. Casting Echo Skill at max stacks does not reset the duration. This effect can be triggered once every 10s and ends early if the wielder is switched off the field.
Casting Intro Skill grants 20% Echo Skill DMG Bonus to all Resonators in the team for 30s. Effects of the same name cannot be stacked.
Increases All-Attribute DMG Bonus by 12%. When inflicting Tune Rupture - Shifting or Fusion Burst, the wielder's Resonance Liberation DMG ignores 32% DEF and 10% Fusion RES on targets for 8s.
ATK is increased by 12%. After the wielder applies Glacio Chafe, Glacio DMG is Amplified by 28%, and Resonance Liberation DMG ignores 10% of the target's DEF. If the wielder is the active Resonator in the team, Glacio Chafe DMG dealt to all targets within a certain range is Amplified by 20% for 6s. This effect can be triggered up to 1 {Cus:Sap,S=time P=times SapTag=6} every 0.1s. Only the strongest effect of the same name applies.
Increases ATK by 12%. Dealing damage to targets under Tune Strain - Interfered grants 24% Resonance Skill Bonus for 3s. Retriggering the effect resets its duration.
Red Spring5★
ATK 588Crit. Rate 24.3%
Increase ATK by 12%. When dealing Basic Attack DMG, the wielder gains 10% Basic Attack DMG Bonus for 14s. This effect can be triggered once per second, stacking up to 3 times.
When the wielder's Concerto Energy is consumed, gain 40% Basic DMG Bonus for 10. This effect can be triggered once per second and ends when the wielder is switched off the field.
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 4% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
When Resonance Skill is cast, increases Basic Attack DMG Bonus and Heavy Attack DMG Bonus by 20%, stacking up to 1 time(s). This effect lasts for 10s and can be triggered 1 time(s) every 1s.
Equipped Resonator gains 6 stack(s) of Oath upon entering the battlefield. Each stack increases ATK by 2%, up to 6 stacks. This effect can be triggered 1 time(s) every 12s. The equipped Resonator loses 1 stack(s) of Oath every 2s, and gains 6 stack(s) upon defeating an enemy.
Overture4★
ATK 338Energy Regen 51.8%
When Resonance Skill is cast, restores 8 Concerto Energy. This effect can be triggered 1 time(s) every 20s.
Gain 1 stack of Hiss when dealing damage to the target, with 1 stack generated every 1s.
Hiss: each stack increases the wielder's ATK by 2% for 3s, stacking up to 10 times. Switching off the wielder clears all stacks. Gaining 10 stacks increases the wielder's Crit. Rate by 6%.
When the Resonator's HP drops below 40%, increases Heavy Attack DMG Bonus by 18% and gives 5% healing when dealing Heavy Attack DMG. This effect can be triggered 1 time(s) every 8s.
Pistols 16
Lux & Umbra5★
ATK 588Crit. DMG 48.6%
ATK is increased by 12%. Upon dealing Echo Skill DMG, gain 24% Heavy Attack DMG Amplification for 6s. Upon dealing Heavy Attack DMG, gain 24% Echo Skill DMG Amplification for 6s. DMG Amplification on each attack is capped at 24%. While both effects are active, dealing damage ignores 8% of the target's DEF.
Increases ATK by 12%. Casting Intro Skill grants 24% Basic Attack DMG Bonus to the wielder for 14s. Inflicting Hack - Shifting grants 12% Basic Attack DMG Bonus to the wielder for 14s, and increases the ATK of Resonators in the team by 24% for 30s. Effects of the same name do not stack.
Increases ATK by 12%. Casting Resonance Skill grants 20% Spectro DMG Bonus to the wielder for 14s, stacking up to 2 times. Inflicting Hack - Shifting grants 30% Heavy Attack DMG Amplification to the wielder for 14s, during which Heavy Attack DMG ignores 10% of the target's DEF.
Increases ATK by 12%. Casting Intro Skill or dealing Basic Attack DMG to targets increases the wielder's Basic Attack DMG Bonus by 36% for 4s. Each time the wielder inflicts Tune Rupture - Shifting or Tune Strain - Shifting during Basic Attacks, all DMG dealt by Resonators in the team is increased by 8% for 30s, up to 3 stacks. Effects of the same name cannot be stacked.
Increases Energy Regen by 12.8%. Incoming Resonator's ATK is increased by 10% for 14s, stackable for up to 1 times after the wielder casts Outro Skill.
ATK is increased by 12%. Inflicting Aero Erosion on the target gives 24% Aero DMG Bonus for 10s. Hitting targets with Aero Erosion reduces their Aero RES by 10% for 20s. Effects of the same name cannot be stacked.
When the Resonator takes no damage, increases ATK by 6% every 5s, stacking up to 2 time(s). This effect lasts for 8s. When the Resonator takes damage, loses 1 stacks and heals 5% of their Max HP.
Relativistic Jet4★
ATK 463ATK 18.2%
Casting the Resonance Skill grants 6 Resonance Energy and increases ATK by 10%, lasting for 16s. This effect can be triggered once every 20s.
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 4% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
Dealing Basic Attack or Heavy Attack DMG increases ATK by 2.2% and grants 2.2% Heavy Attack DMG Bonus for 7s, stacking up to 4 times. This effect can be triggered <SapTag=4>1</SapTag> {Cus:Sap,S=time P=times SapTag=4} every 1s.
When hitting a target with Basic Attacks or Heavy Attacks, increases Resonance Skill DMG Bonus by 7%, stacking up to 3 time(s). This effect lasts for 10s and can be triggered 1 time(s) every 1s.
Increases Energy Regen by 12.8%. When hitting a target with Resonance Skill, increases Basic Attack DMG Bonus by 10%, lasting for 8s. When hitting a target with Basic Attacks, increases Resonance Skill DMG Bonus by 10%, lasting for 8s.
Increases ATK by 12%. Casting Basic Attack grants the following effects: Dealing damage ignores 8% of the target's DEF and Amplifies Spectro Frazzle DMG dealt by 50% for 6s. Retriggering the effect resets its duration.
Increases ATK by 12%. After dealing Basic Attack DMG, the wielder gains 20% Spectro DMG Bonus for 4s. Each time after the wielder inflicts Tune Strain - Shifting on the target, they gain 20% Basic Attack DMG Amplification and their Basic Attack DMG ignores 10% of the target's DEF for 6s.
Increases ATK by 12%. Casting Intro Skill or Resonance Liberation increases Resonance Liberation DMG by 20% for 15s. Obtaining Shield allows Resonance Liberation DMG to ignore 7.2% of the target's DEF for 7s, stacking up to 5 times. This effect is triggered once every 0.5s. Upon casting Intro Skill, this effect reaches max stacks immediately, lasting for 3s.
Increases ATK by 12%. Dealing damage to targets under Tune Strain - Interfered grants 6% Basic Attack DMG Bonus for 3s, stacking up to 4 times. This effect can be triggered <SapTag=5>1</SapTag> {Cus:Sap,S=time P=times SapTag=5} every 0.5s. Retriggering the effect resets its duration.
Increases ATK by 12%. Casting Intro Skill or Echo Skill grants 32% Echo Skill DMG Amplification for 15s. When dealing Echo Skill DMG, Aero DMG ignores 10% of the target's DEF for 6s.
Gain 12% Attribute DMG Bonus. When using Resonance Liberation, the wielder gains 48% Resonance Liberation DMG Bonus for 8s. This effect can be extended by 5s each time Resonance Skills are cast, up to 3 times.
When the Resonator dashes or dodges, increases ATK by 8%. Increases Dodge Counter DMG by 50%, lasting for 8s. When Dodge Counter is performed, heals 5% of the Resonator's Max HP. This effect can be triggered 1 time(s) every 6s.
Hollow Mirage4★
ATK 413ATK 30.4%
When Resonance Liberation is cast, grants 3 stack(s) of Iron Armor. Each stack increases ATK and DEF by 3%, stacking up to 3 time(s). When the Resonator takes damage, reduces the number of stacks by 1.
Legend of Drunken Hero4★
ATK 463ATK 18.2%
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 4% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
Increases ATK by 12%. After a Resonator in the team casts a Tune Break skill, it grants a 12% ATK increase and 12% Basic Attack DMG Bonus to the wielder for 14s.
Cosmic Ripples5★
ATK 500ATK 54%
Increases Energy Regen by 12.8%. When dealing Basic Attack DMG, increases Basic Attack DMG Bonus by 3.2%, stacking up to 5 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.5s.
Increases Max HP by 12%. Casting Resonance Liberation restores 8 points of Concerto Energy, triggered once every 20s. Inflicting Glacio Chafe grants Snow Taint for 6s. Applying healing grants Ripples for 6s. If the wielder has done both while on the field, the next Outro Skill grants both effects for 6s. When the wielder has both Snow Taint and Ripples, the ATK of all nearby Resonators in the team is increased by 20%. Effects of the same name do not stack.
Increases ATK by 12%. After the wielder inflicts Fusion Burst or Tune Strain - Shifting on the target, their Resonance Liberation DMG Bonus is increased by 36% for 5s. While this effect lasts, after Resonators in the team inflict Fusion Burst or Tune Strain - Shifting, their ATK is increased by 24% for 15s. Effects of the same name cannot be stacked.
Increases ATK by 12%. After inflicting Glacio Chafe on the target, the wielder gains 30% Glacio DMG Bonus for 12s, and all Resonators in the team gain 24% ATK increase for 30s. Effects of the same name cannot be stacked.
ATK is increased by 12%. Within 12s after dealing Echo Skill DMG, gain 32% Resonance Skill DMG Bonus and 32% Echo Skill DMG Amplification, and ignore 8% of the target's DEF when dealing damage.
Increase ATK by 12%. Dealing DMG to targets with Spectro Frazzle grants the wielder 14% Basic Attack DMG Bonus and 14% Heavy Attack DMG Bonus, stacking up to <SapTag=2>3</SapTag> {Cus:Sap,S=time P=times SapTag=2} for 6s. Casting Outro Skill Amplifies the Spectro Frazzle DMG on targets around the active Resonator by 30% for 30s. Effects of the same name cannot be stacked.
Increase ATK by 12%. While the wielder is on the field, using Resonance Skill grants 12% Basic Attack DMG Bonus, stacking up to 3 times for 6s. At 3 stacks or above, casting Outro Skill consumes all stacks of this effect and grants the wielder 52% Basic Attack DMG Bonus for 27s, effective when the wielder is off the field.
Increase HP by 12%. Restore 8 Concerto Energy when casting Resonance Liberation. This effect can be triggered 1 time(s) every 20s. When casting Resonance Skill that heals, increase nearby party members' ATK by 14% for 30s. Effects of the same name cannot be stacked.
Grants 12% Attribute DMG Bonus. When dealing Resonance Skill DMG, increases ATK by 12%, stacking up to 2 times. This effect lasts for 5s. When the wielder is not on the field, increases their ATK by an additional 12%.
Increases ATK by 12%. Casting Echo Skill within 10s after casting Intro Skill or Basic Attacks grants <SapTag=2>1</SapTag> {Cus:Sap,S=stack P=stacks SapTag=2} of Gentle Dream. Echoes with the same name can only trigger this effect once, stacking up to 2 times, lasting for 10s. When reaching 2 stacks, casting Echo Skill no longer resets the duration of this effect. This effect activates up to once per 10s. Switching to another Resonator ends this effect early.
With <SapTag=5>1</SapTag> {Cus:Sap,S=stack P=stacks SapTag=5}: Grants 40% Basic Attack DMG Bonus.
With <SapTag=7>2</SapTag> {Cus:Sap,S=stack P=stacks SapTag=7}: Ignores 12% of the target's Havoc RES.
When dealing Basic Attack DMG or Heavy Attack DMG, increases Healing Bonus by 3%, stacking up to 3 time(s). This effect lasts for 8s and can be triggered 1 time(s) every 0.6s.
Fusion Accretion4★
ATK 463ATK 18.2%
Casting the Resonance Skill grants 6 Resonance Energy and increases ATK by 10%, lasting for 16s. This effect can be triggered once every 20s.
Jinzhou Keeper4★
ATK 388ATK 36.5%
Casting Intro Skill increases the wielder's ATK by 8% and HP by 10%, lasting for 15s.
Dealing DMG to enemies with Spectro Frazzle increases the wielder's Spectro DMG by 6%, gaining 1 stack per second for 6s, stacking up to 4 times.
Radiant Dawn4★
ATK 413Crit. DMG 40.5%
Casting Resonance Skill increases ATK by 9% and grants 9% Basic Attack DMG Bonus for 10s.
Rectifier No. 254★
ATK 338Energy Regen 51.8%
When Resonance Skill is cast, if the Resonator's HP is below 60%, heals 5% of their Max HP. This effect can be triggered 1 time(s) every 8s. If the Resonator's HP is above 60%, increases ATK by 12%, lasting for 10s.
Variation4★
ATK 338Energy Regen 51.8%
When Resonance Skill is cast, restores 8 Concerto Energy. This effect can be triggered 1 times every 20s.
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 4% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.