Sigrika Build Guide

Sigrika portrait
AeroS+ Tier

True Name Manifestation

Build Priority

Skill Priority
Normal AttackResonance SkillForte CircuitResonance LiberationIntro Skill

Stat Priority

Echo Main Stats
4-Cost: Crit DMG3-Cost: ATK%3-Cost: ATK%1-Cost: ATK%1-Cost: ATK%
Substat Priority
1Crit Rate / Crit DMG
2ATK%
3Energy Regen

Recommended 150% Energy Regen

Should you build Sigrika?

Sigrika is an Aero Echo Skill damage dealer whose team should cast several different Echo Skills. Those casts build Soliskin Vitality and Blessing of Runes, while her own Decipher attacks create the Runes used for Schemata of Runes and Learn My True Name.

What to know before spending pulls

Her team structure matters more than one weapon passive. Each differently named Echo can contribute one Blessing stack and 10 Soliskin Vitality, up to six triggers. Her build recommends 150% Energy Regen because her inherent skill converts Energy Regen above 125% into Echo Skill DMG Bonus and reaches its 50% cap at 150%.

Do you need the signature weapon?

Solsworn Ciphers is Sigrika's featured weapon. At level 90 it has 588 ATK and 48.6% Crit DMG. Intro or Echo Skill grants 32% Echo Skill DMG Amplification for 15 seconds, and Echo Skill damage lets Aero damage ignore 10% DEF for 6 seconds. Abyss Surges is a standard alternative with 588 ATK and 36.5% ATK. It adds 12.8% Energy Regen and alternates 10% Basic Attack and Resonance Skill bonuses. Its damage passive is less specific to Sigrika, but the Energy Regen helps reach the 150% target that directly scales her Echo Skill damage.

Another character copy or the weapon?

S1 means Sigrika's first Resonance Chain upgrade. It raises the multipliers of her four Decipher attacks by 70%, protects three of those actions from interruption, and increases Outro's Encapsulated capacity from two triggers to three. Solsworn Ciphers instead strengthens Echo Skill damage across her rotation. S1 adds control and one more team Echo-triggered Stagnation; the weapon is the direct personal damage choice. Her Rune and Full Stop loop is complete at S0.

Advice for your account

Account below 150% Energy Regen

Fix Energy Regen before chasing more ATK. Every 1% above 125% gives Sigrika 2% Echo Skill DMG Bonus, capped at 50%, so the listed 150% target reaches that cap.

Account using Abyss Surges

Its 12.8% Energy Regen can close part of the gap to 150%. The rest of its passive is less aligned with Echo Skill damage than Solsworn Ciphers, but the weapon remains useful while the Echo and substat build is unfinished.

Team with several distinct Echoes

This is where Sigrika gains the most from her base kit. Six different Echo triggers reach six Blessing stacks, giving the active character 18% Aero and Echo Skill DMG Bonus and granting Sigrika an additional 30% of each.

Best Echo Set →Teams →

Reviewed 2026-09-16 for game version 3.6

Rotation and troubleshooting

Easy rotation

Have the team cast differently named Echo Skills before Sigrika's main window to build Soliskin Vitality and Blessing of Runes. Enter with Intro, then cast Liberation. Finish Basic Attack Stage 4 to enter Decipher. Use Elucidated for Rune: Trust or Resonance Skill for Rune: Answer; Intro's Convergent duplicates the first Rune type, while Liberation's Divergent would add the opposite type if Convergent were absent. Hold Normal Attack once two Runes are stored to cast Schemata of Runes and gain 50 Full Stop. Build and spend a second Rune pair for another Schemata, reaching 100 Full Stop. Hold Resonance Skill to spend Full Stop on Learn My True Name before switching out.

Opening vs. repeat cycles

Outro resets the record that limits each named Echo to one Soliskin Vitality trigger, so teammates can build Vitality again in the next cycle. Full Stop also changes the normal string: at 50 or more, Sigrika starts Basic Attack from Stage 2 and can hold up to four Runes instead of two.

Why this skill priority

Basic Attack, Liberation, Forte Circuit, and Resonance Skill are all listed first because the damage loop crosses all four trees. Basic Attack and Skill create different Rune types, Liberation changes the next Rune gain, and Forte converts two Rune pairs into Full Stop and Learn My True Name.

Required buffs and assumptions

The rotation assumes teammates use distinct Echo names. Repeating the same Echo name does not add another Blessing or Vitality trigger until Outro resets the record. A fully enhanced Schemata also needs at least 30 Soliskin Vitality when its two Runes are consumed.

Energy Regen target

Target 150% Energy Regen. Sigrika's inherent skill grants 2% Echo Skill DMG Bonus per 1% Energy Regen above 125%, up to 50%, so 150% reaches the stated cap while also supporting regular Liberation use.

Troubleshooting

Schemata of Runes is unavailable

Likely cause: Sigrika has fewer than two Runes.

Check: Elucidated or Decipher Dodge Counter grants Trust; BIG BOOMY BOOM or Soliskin to the Aid grants Answer. The attack must hit directly during its action.

Fix: Complete Basic Attack Stage 4 to enter Decipher, then land two qualifying Decipher attacks before holding Normal Attack.

Learn My True Name does not activate

Likely cause: Full Stop is below 100 or the Forte is on cooldown.

Check: Each Schemata grants 50 Full Stop, so two successful Rune-pair spends are required from zero.

Fix: Complete the second Schemata, then hold Resonance Skill rather than tapping it.

Soliskin Vitality or Blessing stacks stop increasing

Likely cause: The team repeated an Echo with the same name, or already reached the six-trigger limit.

Check: Review which Echo names have triggered during the current cycle and whether Sigrika has used Outro since then.

Fix: Use distinct Echoes across the team and let Sigrika's Outro reset the trigger record before the next cycle.

Reviewed 2026-09-16 for game version 3.6

How to Play

Obtain Rune: Trust when Basic Attack - Elucidated or Dodge Counter - Decipher hits the target directly in the duration of the moves. Or obtain Rune: Answer when Resonance Skill - BIG BOOMY BOOM! or Resonance Skill - Soliskin to the Aid hits the target directly in the duration of the moves. Restore 50 points of Full Stop after casting Heavy Attack - Schemata of Runes, up to 100 points. When Full Stop reaches 100 points. Hold Resonance Skill to consume 100 points of Full Stop to cast Forte Circuit - Learn My True Name. When any nearby Resonators in the team cast Echo Skill, Sigrika gains 10 points of Soliskin Vitality, up to 60 points. If Soliskin Vitality reaches 30 points when casting Heavy Attack - Schemata of Runes, consume 30 points of Soliskin Vitality to enhance the damage output. Source: Wuthering Waves Fandom wiki (https://wutheringwaves.fandom.com/wiki/Sigrika/Combat), community content under CC BY-SA.